Free Magic and necromancy, are the ones that cause problems in the Old Kingdom, but any kind of magic at all, really. Even Charter Magic can be dangerous if you don't know what you're doing. [Like setting a rosebush on fire... or calling up an out of control windstorm.]
Oh- not the turtle we're on. Another turtle. We brought them onto the shell when we found the eggs, and they- sort of reached out to us, so we took them onto the shell and took care of them.
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Oh- not the turtle we're on. Another turtle. We brought them onto the shell when we found the eggs, and they- sort of reached out to us, so we took them onto the shell and took care of them.